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·搜一搜.cn/GDC 2017 VR/AR相关会议议程 b 2月28日周二上午

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更多 发布于:2017-02-26 18:30
Day 2


VR的一年:VR起步回顾
A Year in VR: A Look Back at VR's Launch
地址:Room 135, North Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
Jeremy Chapman, COO, CloudGate Studio
Steve Bowler, President, CloudGate Studio
Cy Wise, Owlmancer, Owlchemy Labs
Andrew Eiche, Producer / Developer / Certified Adult ™, Owlchemy Labs
Colin Northway, Co-founder, Northway Games
Sarah Northway, Co-founder, Northway Games


Autodesk对游戏和VR的愿景和策略
The Autodesk Vision and Strategy for Games and VR (Presented by Autodesk)
地址:Room 2024, West Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
TJ Galda, Senior Product Manager, Autodesk


全息甲板第二年:在2017年发展VR生态系统
The Holodeck Year 2: Growing the VR Ecosystem in 2017 (Presented by HTC Vive)
地址:Room 2011, West Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
Rikard Steiber, President, Viveport, HTC Vive
Joel Breton, Head of Vive Studios, HTC Vive


VR互动叙事:它是游戏?还是电影?或者都不是
VR Interactive Storytelling: Is it a Game? A Film? Or Neither
地址:Room 134, North Hall
时间:2月28日,周二上午10:00 - 11:00
演讲嘉宾:
Eric Darnell, Co-founder & Chief Creative Officer, Baobab Studios
Claudia SouthMartin, Producer, Baobab Studios


触及最大的游戏平台:覆盖网络、网络绘图实验室、网络VR以及gITF格式
Reaching the Largest Gaming Platform of All: The Web. WebGL, WebVR and glTF (Presented by The Khronos Group)
地址:  Room 3022, West Hall
时间:  2月28日,周二上午10:00 -11:00
演讲嘉宾:
Ken Russell, Software Engineer, Google
Tony Parisi, Head of VR and AR, Unity Technologies
Neil Trevett, VP Developer Ecosystem, NVIDIA
Zhenyao Mo, Software Engineer, Google
Brandon Jones, Head of US Operations, Google
Kai Ninomiya, Software Engineer, Google


3A级作品的VR预算和时间表:以科技为中心的反思
AAA on a VR Budget & Timeline: Tech-Centric Postmortem
地址:Room 135, North Hall
时间:2月28日,周二上午11:20 - 12:20
演讲嘉宾:
Rok Erjavec, Technical Director, Crytek


虚拟现实游戏开发教学
Teaching Virtual Reality Game Development
地址: Room 3020, West Hall
时间:2月28日,周二上午11:20-12:20
演讲嘉宾:
Ira Fay, Assistant Professor, Hampshire College
Robin Hunicke, Associate Professor, UC Santa Cruz
Jesse Schell, CEO, Schell Games
Jichen Zhu, Associate Professor, Drexel University
Dennis Ramirez, Technical Director, USC IMGD


Oculus故事工作室VR电影《亲爱的安吉莉卡》:Quill的发明,整合以及渲染
Oculus Story Studio's Dear Angelica: Inventing, Integrating, and Rendering Quill
地址:Room 134, North Hall
时间:2月28日,周二上午11:20 - 12:20
演讲嘉宾:
Chris Horne, CG Supervisor, Oculus Story Studio
Ian Wakelin, Software Engineer, Oculus Story Studio
Martin Mittring, Core Graphics Architect, Oculus Story Studio


重新关注VR创新:统一标准是否能简化跨平台VR开发?
Refocusing on VR Innovation: Can Standards Simplify Cross-Platform Virtual Reality Development? (Presented by The Khronos Group)
地址:Room 3022, West Hall
时间:2月28日,周二上午11:20 - 12:20
演讲嘉宾:
Cass Everitt, Software Engineer, Oculus
Joe Ludwig, Programmer, Valve
Nick Whiting, Technical Director, Epic Games
Devin Reimer, CTO, Owlchemy Labs
Yuval Boger, CEO, Sensics, Inc.
Alon Or-bach, Senior Standardisation Engineer, Samsung Electronics
Kaye Mason, Sr. Software Engineer, Google
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