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Day 3
VR和商业的未来 Virtual Reality and the Future of Commerce (Presented by Digital River) 地址:Room 2011, West Hall 时间:3月1日,周三上午9:30-10:30 演讲嘉宾: Jeremy Coker, Vice President-Games and Entertainment, Digital River Tim Merel, Founder/CEO, Digital River 用Iconographic Music助力VR游戏玩法设计 Assisting VR Gameplay Through the Use of Iconographic Music 地址:Room 3002, West Hall 时间:3月1日,周三上午9:30-10:30 演讲嘉宾: Kenneth Young, Audio Director, Composer, Sound Designer, AudBod 高质量游戏数据2017 Awesome Video Game Data 2017 地址:Room 2006, West Hall 时间:3月1日,周三上午9:30-10:30 演讲嘉宾: Geoffrey Zatkin, Founder, EEDAR 《工作模拟》剖析:VR设计、VR科技和商业经验 'Job Simulator' Postmortem: VR Design, Tech, and Business Lessons Learned 地址:Room 3016, West Hall 时间:3月1日,周三上午9:30-10:30 演讲嘉宾: Alex Schwartz, CEO, Owlchemy Labs Devin Reimer, CTO, Owlchemy Labs 2017年VR市场:数据和洞察 VR Market 2017: Data and Insights 地址:Room 3016, West Hall 时间:3月1日,周三上午11:00-11:30 演讲嘉宾: Patrick Walker, VP, Insights and Analytics, EEDAR VR 201:一线经验 VR 201: Lessons from the Frontlines (Presented by Oculus) 地址:Room 3014, West Hall 时间:3月1日,周三上午11:00-12:00 演讲嘉宾: Chris Pruett, Head of Developer Engineering for Mobile, Oculus Hitting 90: VR优化及《Robo Recall》探索 Hitting 90: Optimizing for VR and a Look at Robo Recall“ (Presented by Intel) 地址:Room 3007, West Hall 时间:3月1日,周三上午11:00-12:00 演讲嘉宾: Jeff Rous, Senior Developer Relations Engineer, Intel Nick Whiting, Technical Director, AR & VR, Epic 用Daydream和Tango探索VR/AR What to Pack: Exploring VR and AR with Daydream & Tango (Presented by Google) 地址:Room 3009, West Hall 时间:3月1日,周三上午11:00-12:00 演讲嘉宾: Alex Lee, Senior Producer, Google 游戏中艺术制作的未来 Future of Art Production in Games 地址:Room 130, North Hall 时间:3月1日,周三下午12:00-12:30 演讲嘉宾: Andrew Maximov, Lead Artist, Naughty Dog 谈谈高效率本地化的步骤 Steps for Effective Localization 地址: Room 2010, West Hall 时间: 3月1日,周三下午12:00-12:30 演讲嘉宾: Nadege Josa, Senior Project Manager, Localization Services, SIE 移动:VR的未来 Mobile: the Future of VR (Presented by ARM) 地址:Room 3007, West Hall 时间:3月1日,周三下午12:30-1:30 演讲嘉宾: Sam Marin, Senior Principal Graphics Architect, ARM 提高VR里的存在感:从可信的角色行为到用新PSVR手柄做开发 Increasing VR Presence: From Believable Character Behaviors to Developing with the New PlayStation VR Aim Controller (Presented by Sony Interactive Entertainment America) 地址:Room 2024, West Hall 时间:3月1日,周三下午2:00-3:00 演讲嘉宾: Tom Brunkbock, Technical Product Manger, SIEA Greg Koreman, Co-Founder Impulse Gear, Impulse Gear Seth Luisi, Co-Founder Impulse Gear, Impulse Gear Richard Marks, Senior Research Engineer, Sony Interactive Entertainment 不牺牲质量下的更高清画质,以及《PlayStation VR世界》中学到的经验 Higher Res Without Sacrificing Quality, plus Other Lessons from 'PlayStation VR Worlds' 地址:Room 2016, West Hall 时间:3月1日,周三下午2:00-3:00 演讲嘉宾: Simon Hall, Principal Programmer, Sony London Studio Joe Milner-Moore, Senior Principal Programmer, Sony London Studio 眼球追踪技术的未来 The Future of Eye Tracking Technology (Presented by Tobii) 地址:Room 2000, West Hall 时间:3月1日,周三下午2:00-3:00 演讲嘉宾: Joakim Carlen, Director of Product Management, VR and Middleware, Tobii Tch, Tobii 在VR中全速飞翔!《Eagle Flight》背后的研发 Full Speed Flying in VR! The R&D Behind Eagle Flight (Presented by Autodesk) 地址:Room 2024, West Hall 时间:3月1日,周三下午3:30-4:30 演讲嘉宾: Olivier Palmieri, Game Designer Eagle Flight, Ubisoft 主题:《Bound》:芭蕾和现代艺术中的情感 'Bound': Emotions Through Ballet and Modern Art 地址:Room 2020, West Hall 时间:3月1日,周三下午3:30-4:30 演讲嘉宾: Michal Staniszewski, Creative Director, Plastic 重塑《Rock Band》 2 Immersive 4 VR: Reinventing 'Rock Band' 地址:Room 2005, West Hall 时间:3月1日,周三下午3:30-4:30 演讲嘉宾: Matt Boch, Creative Director, Harmonix Music Systems 与虚幻引擎和Oculus一起来探究高质量移动VR High Quality Mobile VR with Unreal Engine and Oculus (Presented by ARM) 地址:Room 3022, West Hall 时间:3月1日,周三下午3:30-4:30 演讲嘉宾: Daniele Di Donato, Senior Software Engineer, ARM Remi Palandri, Rendering Programmer, Oculus Ryan Vance, Senior Rendering Programmer, Epic Games 打造惊艳画质:利用CPU增强《星际迷航:舰桥船员》里的VR沉浸感 Set Graphics to Stun: Enhancing VR Immersion with the CPU in Star Trek™: Bridge Crew (Presented by Intel) 地址:Room 3007, West Hall 时间:3月1日,周三下午3:30-4:30 演讲嘉宾: Cristiano Ferreira, DevTech Engineer, Intel Tim Curtis, Technical Artist, Red Storm Entertainment |